Welcome to my curated list of favorite books! This collection spans personal development and specialized topics about product, design and data science. Some I've finished, others await reading. Hope enjoy exploring!
✍️ by Birger Stjernholm Madsen
This book was written for those who need to know how to collect, analyze and present data. It is meant to be a first course for practitioners, a book for private study or brush-up on statistics, and supplementary reading for general statistics classes.
The book is untraditional, both with respect to the choice of topics and the presentation: Topics were determined by what is most useful for practical statistical work, and the presentation is as non-mathematical as possible.

✍️ by Adam Grant
“THIS. This is the right book for right now. Yes, learning requires focus. But, unlearning and relearning requires much more—it requires choosing courage over comfort. In Think Again, Adam Grant weaves together research and storytelling to help us build the intellectual and emotional muscle we need to stay curious enough about the world to actually change it. I’ve never felt so hopeful about what I don’t know.”

✍️ by Barbara Oakley, Terrence Sejnowski PhD, Alistair McConville
reveal how to make the most of time spent studying.
We all have the tools to learn what might not seem to come naturally to us at first--the secret is to understand how the brain works so we can unlock its power. This book explains:

✍️ by Roulf Dobelly
Since the dawn of civilization, we've been asking ourselves what it means to live a good life: how should I live, what will truly make me happy, how much should I earn, how should I spend my time? Without a single simple answer, we need a toolkit of mental models, a guide to practical living.
In The Art of the Good Life, you'll find fifty-two intellectual shortcuts for wiser thinking and better decisions, at home and work. They may not guarantee a good life, but they'll give you a better chance.

✍️ by Steve Krug
This book is a user-friendly guide to human-computer interaction and web usability. The book's premise is that a good software program or website should let users accomplish their intended tasks as easily and directly as possible.
Krug points out that people are good at satisficing, or taking the first available solution to their problem, so design should take advantage of this. He frequently cites Amazon.com as an example of a well-designed website that manages to allow high-quality interaction, even though the website gets bigger and more complex every day.
